Developed a gaze-based human–robot interface to control and assist the navigation of a robotic wheelchair for users with reduced upper-limb mobility. Integrated eye-tracking, blink detection, computer vision, and object detection to enable assisted driving, seat control, and intention interpretation. The project explores initial steps toward autonomous guidance by estimating gaze direction relative to the wheelchair and detecting user-targeted objects in the environment.
Developed and compared multiple motion planning algorithms (RRT, RRT*, RRT-Connect, PRM, PRM Gaussian, HF & NF1) for a mobile manipulator in a kitchen environment, benchmarking their performance to identify the most efficient planner. Integrated task and motion planning by generating XML files combining symbolic task information with geometric motion constraints.
Built and assembled three 3D-printed robotic arms for high-school students to learn robotics and programming through hands-on activities. Using open-source models as a base, I adapted, printed, and integrated the robots with servomotors so students could control their motion via joysticks and microcontrollers. This was my first experience with 3D fabrication, including assembling and calibrating an Ender 3 printer, troubleshooting print failures, and preparing the robots for classroom use.
Designed, implemented, and evaluated a virtual educational Escape Room to teach Environmental Noise Management in higher technical education. The project combines gamification and problem-based learning through a realistic industrial noise case, implemented using Genially. Student feedback and survey analysis showed increased motivation, engagement, and improved understanding of complex acoustic concepts.
One-year PhD research project focused on data-driven, task-oriented robotic grasping under academic supervision. The work involved an extensive state-of-the-art review, problem formulation, and the design of a research framework for synthetic dataset generation, novel grasp quality metrics, and supervised learning strategies for single and dual grippers. Although not fully implemented, the project established a solid methodological foundation and a clear research roadmap for future developments in robotic manipulation.
Implemented real-time control of a ball-in-tube platform using an Arduino. Designed and tested different control strategies, focusing on a PID controller to regulate the ball’s height using ultrasonic distance feedback and PWM fan actuation. The project provided hands-on experience in embedded control, sensor integration, and real-time execution constraints.